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AeroFlow is a compact and efficient tool that allows you to easily add simple and fast aerodynamics to your project.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.22f1
Compatible
Compatible
Compatible
Description

Unleash the power of aerodynamics

Whether you're working on a flying game, a racing simulation, or any other project that requires aerodynamics, this asset has you covered.

It's easy to use, yet packed with powerful features, making it the perfect choice for those who want to add simple and fast aerodynamics to their projects without spending a lot of time and effort.


AeroFlow applies drag to a Triangle/AeroSurface in a manner reminiscent of fluid dynamics. You could create VR Wings or have Physical VR Swimming by having a one-way AeroSurface.

There really is no limit to what you could create with AeroFlow if you use a little bit of Imagination.


Documentation | Discord


Demos

Note: All these demos are Windows Executables! Hosted via Google Drive!

Features

  • It runs on all Unity-supported platforms!
  • Highly Stable
  • Works with any Rigidbody configuration
  • Extremely Lightweight, with less than 100 lines of carefully crafted code (Not including editors)
  • No Baking or Pre-Calculated forces, it works entirely in runtime!
  • Highly Configurable
  • Can work with Procedural Meshes
  • Almost every line of code has a comment
  • Active and Friendly Support on our Discord Server
Technical details
  • Highly Performant
  • Works on all platforms
  • Less than 100 lines of carefully crafted code

Note: If your looking for hyper-accurate/realistic Aerodynamics this isn't the asset for you. This is a very simple approximation of forces applied on surfaces. For most games, this works great, but for a 1:1 real flight simulator or something like that, this might not be enough.

AeroFlow - Physical Aerodynamics

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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