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Photography based PBR tiling materials
Hey!
I am making Materials for Unity, based on my own photos. All materials are:
- Photography Based
- Tiling
- PBR (with normals, occulsion, etc.)
- Set up for all Unity render pipelines (Standard, HDRP, Universal / LWRP)
Feel free to reach out if you need any help!
Cheers,
David
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