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Andy Green is a technical artist currently working for the BAFTA award-winning Bossa Studios. His store contains tools inspired by the needs of small games studios with limited resources in need of effective solutions to help manage pipelines, streamline workflows and help to create professional-quality visuals. He has worked on I am Bread (PC/Mac), the critically accliamed Twelve A Dozen (iOS) and the BAFTA-winning Monstermind (Web). Content in this store is not affliliated with Bossa studios unless otherwise indicated.
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