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Revolutionize Unity UI with EasyBind: Reactive Two-Way Binding for Effortless & Error-Free Development!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.20f1
Compatible
Compatible
Compatible
Description

Documentation | More Info


Unlock Seamless Development with EasyBind: The Ultimate Solution for Unity

EasyBind revolutionizes Unity development by providing a powerful suite of features designed to streamline your workflow, enhance security against cheaters, and offer unprecedented flexibility in managing UI and game data. Here's how EasyBind sets a new standard for Unity development tools:

Centralized Data Management with Reactive Properties

  • Unified Store: Centralize your game data in one accessible location with reactive properties, ensuring instant updates across your UI and game logic without additional code.
  • Two-Way Binding: Simplify data management with built-in two-way binding, allowing changes in your UI to automatically update your game data and vice versa.

Enhanced UI Integration

  • Dynamic UI Components: Bind Unity UI elements directly to your store values with dedicated components for each UI type, ensuring a smooth and intuitive development process.
  • UI State Management: Control the visibility of UI panels with ease. Manage a list of UI states, and use the panel component to show or hide panels based on the game's current state, with options for conditional visibility.

Flexible Data Types and Structures

  • Versatile Data Storage: Store a wide range of data types, including strings, bools, floats, ints, and sprites. Extend functionality further with support for dropdown options and a reactive selected index parameter.
  • Advanced Customization: For developers requiring more complex solutions, EasyBind supports custom objects and lists of custom objects, complete with a selected index parameter for list items.

Easy Integration and Customization

  • Inspector-Friendly: Edit and manage your store data directly in the Unity Inspector, making it accessible for developers of all skill levels.
  • Comprehensive UI Component Support: With components tailored for each Unity UI element, binding data to UI has never been easier.

Intelligent code completion


Type EasyBind.Store.Data. and automatically see your property names, eliminating misspellings and speeding up development.


Advanced Security Features

  • Memory Obfuscation: Protect your game from cheaters with memory obfuscation for strings and integers, significantly increasing the difficulty of data manipulation via memory editors.
  • Tamper Detection: Implement our event and listener component to detect and respond to data tampering, enabling you to take immediate action against cheaters, including blocking or banning them from your game.

EasyBind is not just a tool; it's a game-changer for Unity developers. By combining data management, security, and UI integration into one powerful package, EasyBind offers a streamlined approach to game development that saves time, enhances security, and unlocks new possibilities for creative expression. Whether you're building the next hit game or a small indie project, EasyBind provides the features and flexibility you need to bring your vision to life with confidence.

Technical details
  • Reactive two-way data binding for seamless UI and game data synchronization.
  • Centralized data store for efficient management of game variables.
  • Dynamic UI panels linked to game state for automatic visibility control.
  • Memory obfuscation for strings and integers to enhance game security.
  • Event and listener components to detect and act upon data tampering.
  • Editable store data directly in the Unity Inspector for easy customization.
  • Supports a wide range of data types: strings, bools, floats, ints, and sprites.
  • Dropdown options management with reactive current selected index parameter.
  • Ability to store custom objects and lists of custom objects, including a selected index for lists.
  • Comprehensive UI component support for effortless binding of Unity UI elements to store values.
  • Advanced UI state management for conditional panel visibility and interaction.
  • Intelligent code completion: Type EasyBind.Store.Data. and automatically see your property names, eliminating misspellings and speeding up development.
Created with AI

We use ChatGPT-based help for brainstorming ideas, creating basic code, and improving our code. But, we don't use AI's suggestions as they are. Our experienced team checks everything to make sure it's the best choice and then rewrites it by hand to meet our quality standards.

EasyBind

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File size
1.3 MB
Latest version
1.0
Latest release date
Apr 25, 2024
Original Unity version
2022.3.20
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