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Websocket Transport for Unity. Supports standalone server, standalone client, and webgl client.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.30f1 | Compatible | Compatible | Compatible |
Description
SimpleWebTransport is a low level Websocket transport used by many network libraries including Mirror, Fishnet and Mirage
The package is open source under MIT License. The github repo can be found here: https://github.com/James-Frowen/SimpleWebTransport
Tested up to 500 CCU in movement heavy game!
Usage
For a guide on how to use see the README on github
Bugs?
Please report any bugs or issues Here
Technical details
SimpleWebTransport
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License agreement
Standard Unity Asset Store EULALicense type
File size
71.8 KB
Latest version
1.5.0
Latest release date
Jun 9, 2023
Original Unity version
2020.3.30
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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