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A convenient way to teach your players about your game through Info Cards that can be triggered with a single line of code.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.35f1
Not compatible
Compatible
Compatible
Description

SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

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  • CLEAR PURPOSE, Info Cards are very common in video games, they give the developer a platform to highlight and communicate an important message, the way an item or a game mechanic works, a new unlocked area, a new enemy, a new skill... You can tell the user whatever you feel is important about your game through Info Cards.

  • PERCEPTABLE INTENT, when you give your game great attention to detail, your players subconsciously feel and appreciate the intent and care of the developers, leading to an enjoyable and positive experience. Info Card is yet another tool from us that delivers perceptible and valuable intent to elevate players’ experience in subtle yet much appreciated ways.

  • ENDLESS CUSTOMIZATION, when triggered, Info Cards gently come through with a wide range of customizable animations:

+ Blur, gently blurs the background as the Card is fading in.


+ Noir, smoothly desaturates the background and makes it greyscale.


+ Both, applies Blur and Noir transition effects at the same time.


On top of transitions, you can edit the font, color, size, content and so much more...


  • TEMPLATES, we are offering 4 highly customizable template cards, giving you more freedom to pick whichever fits the theme of your game.

  • CAROUSEL, you can insert both pictures or videos or a mix of both to be displayed in your Info Card, transition effect, order, video loop, picture duration are all customizable.

  • LONGPRESS BUTTON, this tool integrates one of our most loved tools, it’s a LongPress Button that triggers its action only after being held for a configurable amount of time. With this design players won’t accidentally close the Info Card, confirming intent through a Long Press.

  • COMPLEXITY ABSTRACTED, Info Card is designed to work with little friction, simply pick a template and drag it to your scene, now the Card can be triggered with a 1-line API call.

The hallmark of our focus with this tool is offering you a powerful tool that elevates your players' experience by communicating key information in a subtle way and displaying great intent by working around misclicks with LongPress Buttons (Offered with this Asset).


And throughout all our tools we published so far, we wanted to create something not only fantastic and unique but also deeply inspiring, and we believe we have delivered on our goals.


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SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

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Designed by JIRO ENT,


Technical details

If want to use HDRP, double click on "Info Card -HDRP-" inside the package.

Info Card

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