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Chosen by wonderful games like Dredge, Cult of The Lamb, Slime Rancher 2 and many more, Text Animator for Unity is a powerful and flexible tool that brings your texts to life in very few simple steps.
Description

Winner of Unity's Best Artistic Tool Award in 2023, Text Animator for Unity lets you animate letters and stack effects together (from built-in to your custom ones), show text dynamically with different speeds (like characters, puntuactions and words), trigger gameplay events when a specific letter is shown and much more! Works in any platform and rendering pipeline.


  • 📝 Documentation: learn everthing about the asset and feel comfortable even before downloading it.
  • 🎮 Games: discover the many games that are using Text Animator and submit your(s) for future showcases.
  • 👍🏻 Requirements: read its requirements and learn exactly what you can do.
  • 📧 Support: for any question or support request.

Have fun bringing your texts to life!

Technical details

Features:

  • Quick to set up (as fast as adding two components).
  • Create your own effects from the Inspector or C#.
  • 15+ built-in effects ready to use.
  • Supports multiple effects, stackable on the same letters.
  • Requires TextMeshPro, supporting its emotes, alignments and custom fonts.
  • Show and hide the text dynamically (like a typewriter), with different appearance and disappearance effects, from any direction and with custom speeds.
  • Call Events from text and perform any action.
  • Supports external Dialogue Systems and Plugins (some already integrated!).
  • Short, detailed and easy to read Documentation.

Supports many platforms, like:

  • Desktop (including Windows, macOs, Linux [..])
  • Console (including Nintendo Switch, XBOX and PlayStation)
  • Mobile (including iOs and Android)
  • WebGL (e.g. when uploading on Itch.io)
  • Including IL2CPP platforms

Integrations:

  • Dialogue System for Unity
  • PlayMaker
  • Yarn Spinner
  • Naninovel (partial)
  • Ink
  • Game Creator 2 and Dialogue 2.4.13+
  • Unity Visual Scripting (formerly "Bolt")
  • Unity Localization Package

You can also integrate your own Dialogue Systems and Plugins! (some are already planned in the future!). Take a look at the documentation for more.


Typewriter:

  • Show and hide text dynamically with multiple appearance effects.
  • Trigger events when a word/letter has been shown.
  • Play sounds for each letter.
  • Waits multiple pauses for specific characters (like puntuactions).
  • Via tags, waits for X seconds or for player input.
  • Increase or decrease its speed while typing.
  • Skip the typewriter and show the entire text on player input.

For Programmers:

  • Includes C# Source code.

Extra:

  • Multiple Example scenes for each use case

The Asset uses the "BounceOut" Tween Method with the MIT license, and the Lato font under Open Font License (in example scenes); see Third-Party Notices.txt file in package for details - which allow you to ship games commercially. Thanks!


Enjoy!

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Text Animator for Unity

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