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Combat & Weapon Swing sound pack includes 114 high-quality sound recordings that are perfect for close combat scenes in video games.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.15f1
Compatible
Not compatible
Not compatible
Description

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Introducing our Combat & Weapon Swing sound pack, containing 114 unique sound recordings designed for use in melee fights featuring swords, hammers, clubs, daggers, knives, blades, and other close-combat weapons. These sound effects are perfect for adding an extra layer of realism and immersion to your game's close-combat scenes, bringing your players even closer to the action.

Whether you're designing an RPG, action-adventure, or any other kind of game that features close-combat combat, our sound pack has got you covered. With four different styles and dozens of variations for each, you'll find the perfect sound effect for any kind of combat scenario.

From the sound of blades clashing to the thud of hammers striking shields, our Combat & Weapon Swing sound pack offers a wide range of high-quality, professional-grade sound effects that are sure to take your game to the next level. So why wait? Download our sound pack today and take your game's close-combat scenes to the next level!

Technical details

Audio file types: .Wav

Sample rate: 44,100Hz Sample Rate

Bit depth: 320Kbps Bit rate

Additional: Stereo

Do Sound Fx Loop: No

Windows and Mac: Yes

Support Dev Platform: Yes

-Dynamic sound

-Well organized

Combat & Weapon Swing Sound Pack

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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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