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A pack of magic crystals to use in video games, the pack includes models, textures, shaders and particle effects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.17f1
Compatible
Compatible
Compatible
Additional compatibility information

If a shader is giving problems and doesn't look properly, you probably have to open the shader you are using and in the graph settings part, add the active targets you are using, by default they are Built-In, URP and HDRP.

Description

The package is highly versatile, you can personalize the materials all you whant to create the perfect prop, you can use the models of the package or your own.


Main Features:


-33 different crystal models.


-36 prefabs.


-157 textures, 8 of them tileable.


-63 materials.


-2 basic shaders with four variants each one, changing if theire unlit or lit and opaque or transparent.


-7 other shaders.


-8 subgraphs for easy control and creatrion of new shaders.


-3 particle systems.


- Standard, URP, and HDRP support.


-Use of shadergraph for easy comprehension and use.

Technical details

Each crystal have 164 tris on average, using the crystal and one protection (if it have it) to count the average


Textures in 4K, if you whant less quality, you can change the max size of each texture


157 textures (four for each glass and protection, in addition to the tileables (8, with 2 each))


not rigging

no animations

Magic Cristal Mega Pack

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$15
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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