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A set of medieval ships with characters. Perfect for casual mobile games and prototypes!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.34f1
Compatible
Not compatible
Not compatible
Description

The set of ships consists of 12 models.

Each ship includes a hull, sails in three colors, two decorative upgrades, a set of cannons, and a set of props (except for the boat and the raft). The sails come in three colors: white, black, and red. Decorative upgrades enhance and decorate the ship's hull and can be toggled on and off. The set of cannons includes ship cannons separated into individual prefabs, which can be toggled on and off or replaced with more powerful cannons. The set of props consists of items like crates, barrels, and ropes, which can be toggled off to make the ship's deck empty.

All ships have two versions of materials and textures pipelines:

the first type is one material with one .png texture for all models, and the second is multi-materials with a setup of any random color (without textures).



The character set consists of 11 characters (without animations). Characters have versions with simple faces style (except for the Skeleton character). All characters are setup to work with Mecanim Humanoid (with Mixamo support and any other Mecanim rigs). Each character has four color skins (except for the Skeleton character). Some hats are provided as separate models, allowing you to toggle them on and off or transfer them to other characters.

All characters also have two versions of materials and textures pipelines:

the first type is one material with single .png texture for all models, and the second is multi-materials with a setup of any random color (without textures).


Optimized for mobile games.

Technical details

Polycount:

Boat - 555 tris

Raft - 1626 tris

Tartana - 2047 tris

Ferring - 4315 tris

Drakkar - 5681 tris

Sloop - 4115 tris

Galleon - 4067 tris

Admiral - 6371 tris

Caravel - 6391 tris

Brigantine - 9410 tris

Frigate - 10233 tris

Schooner - 13877 tris


Pirate 01 - 1942 tris

Pirate 02 - 1969 tris

Pirate 03 - 1826 tris

Pirate 04 - 2140 tris

Pirate 05 - 1909 tris

Pirate 06 - 1872 tris

Pirate 07 - 2333 tris

Pirate 08 - 2280 tris

Pirate 09 - 2184 tris

Pirate 10 - 2170 tris

Skeleton - 1919 tris


Tower - 1422 tris

Ruins Walls - 300-1510 tris

Docks - 76-220 tris

Woodboxes - 108-180 tris

Barrels - arond 480 tris

Cannons - 606-724 tris

Chest - 804 tris

Pirate Flag - 1018 tris

Sails - 44-474 tris

Sail Folded - 300-390tris

Anchors - around 400 tris

Swords - 101-179 tris

Pistol - 328 tris


Palms - 619-729 tris

Stones - 26-196 tris

Cave Skull - 914 tris

Seastar - 380 tris


Texture/Material:

The first type of pipeline: single .png image 1024х1024 (color palette texture)

one material: Standard


The second type of pipeline: multi-materials with Standard materials that allow you to pick any color.


Minimal polycount for maximum performance on mobile devices.

Supports Windows and Android platforms, switchable from Build Settings.

Best used with Linear Color Space* rendering (enabled by default).

Ships And Pirates

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
34.9 MB
Latest version
1.0
Latest release date
Aug 9, 2024
Original Unity version
2021.3.34
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