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Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.18f1 | Not compatible | Compatible | Not compatible |
--IMPORTANT--
In order to avoid problems when the shader is getting included in a Web GL build, change the Renderer settings from Forward+ to Forward instead and uncheck the additional lights to cast shadows. These Shader Graph features are not supported by Web GL and might cause your project crash.
This is the first version of a stylized water shader that I created using Unity's Shader Graph. The shader is designed to work in both orthographic and perspective camera modes, making it versatile for various types of games, from top-down to fully 3D environments. While I'm still new to shader development, I hope that this shader can be a useful starting point for others looking to create water effects in their projects because it's made for being very modular.
Check my manga style illumination shader there!
https://assetstore.unity.com/packages/vfx/shaders/manga-pencil-modular-shader-303276