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1/5
Simple and easy to use dissolve,Easy to embed into any shadergraph
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.0f1 | Not compatible | Compatible | Not compatible |
Additional compatibility information
Only UPR ,Compatible with shadergraph
Description
This is a simple dissolve shader, including direction dissolve and noise dissolve. All shaders are created by ShaderGraph and have been split into multiple SubGraph files. If you need to customize the ShaderGraph file, it is perfect for you. You can recombine SubShader to achieve custom effects.
PS: Directional dissolution requires you to cooperate with the script to use
- Only support URP 10.3.2+(Universal Renderer Pipeline)
- Main Feature:
- All shaders are created in ShaderGraph.
- All shadergraphs are assembled from SubGraph
- You can achieve more extensions through SubGraph.
- Easy to use and replace
- Directional dissolving
- Noise dissolving
- Include:
- 6 general SubGraph(support HDRP URP)
- 1 URP SubGraph
- 6 URP ShaderGraph and 6 double-sided versions with the same function
Technical details
Related keywords
License agreement
Standard Unity Asset Store EULALicense type
File size
470.8 KB
Latest version
2020.3.0
Latest release date
Oct 27, 2022
Original Unity version
2020.3.0
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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