11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
10 万人を超えるフォーラムメンバーが支持
すべてのアセットを Unity が審査済み
Unity のバージョン | ビルトイン | URP | HDRP |
---|---|---|---|
2021.3.34f1 | 互換性がある | 互換性がある | 互換性がある |
This package is now compatible with all unity versions and render pipelines
Unfortunately, most scope shaders on the market and in tutorials are innacurate in many ways, and most skip important key details. To ensure quality and accuracy, our shaders were hand crafted from the ground up using real riflescopes as references.
Join the Discord for quick support
Our scope shaders have the following features:
- Dual-Render optics
- Adjustable reticle, using a texture as the input
- Adjustable reticle brightness
- Adjustable scope shadow size
- Adjustable eye relief (the distance the scope must be held from the camera)
- Adjustable eyebox (how straight the camera needs to look through the scope)
- Adjustable scope depth
- Adjustable scope FOV
- Optional Lens distortion
- The ability to render both FFP and SFP scopes (FFP = first focal plane, reticle zooms with scope. SFP = second focal plane, reticle size doesnt change with zoom)
Our red dot sight shaders have the following features:
- Reticle blur and fade
- Optional glass tint
- Optional animated radial noise
- Optional animated noise for UV offset
- Texture input for reticle
- Adjustable reticle size and color
Additional notes:
- Compatible with VR and VR chat
We are proud of the results our shaders provide. If you are Satisfied or Dissatisfied with the package, please leave a review or contact us through the support discord. All feedback helps to make the package better with future updates. We would also love to see our shaders in your projects!
Ultimate Scopes and Red Dot Shaders
