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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.25f1
Not compatible
Compatible
Not compatible
설명

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OccaSoftware presents: Super Simple Cel Shader for URP


Lightweight cel shader for Unity URP with a clean material editor and main light shadowing support. Easy to customize or extend in Shader Graph.


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Recommended Assets

LSPP

Motion Blur for URP

Outline Objects


Technical details

Includes

  • One Custom Function Node HLSL File
  • One Cel Shader Shader Graph
  • 5 Sample Materials
  • Editor Script
  • Assembly Definition

Demo Includes

  • One Demo Scene
  • 3 Models (Suzanne, Torus Knot, Sphere)
  • Camera Rotation and Light Rotation Script
  • Floor Demo Material
  • Post Processing Volume
  • 3 Normal Maps (CC0 licensed from AmbientCG)

Super Simple Cel Shader for URP

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$10
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라이선스: Single Entity
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라이선스
파일 크기
17.4 MB
최신 버전
1.0.0
최신 릴리스 날짜
2022년 3월 31일
원본 Unity 버전
2020.3.25
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