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SSWaterReflection2D is a simple tool to implement water reflection for 2D games.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.2.15f1
Compatible
Not compatible
Not compatible
2020.3.30f1
Compatible
Not compatible
Not compatible
2019.4.35f1
Compatible
Not compatible
Not compatible
Description

👉 🎮 Demo 🎮

📖Online Documenation🔍

Youtube Tutorials


SSWaterReflection2D is a simple tool to implement water reflection for 2D games.


"SS" stands for Screen Space and Sprite Self reflection. They are 2 different implementations of water reflection for various situations.


  • Screen Space Reflection(SSR) is a way to reflect things based on screen texture which is much more efficient than the way by another reflection camera. It's very useful in 2D Side Scrolling game like Kingdom. And it can be used on both orthographic and perspective view.

  • Sprite Self Reflection is a way to reflect the sprite renderer itself vertically. It's quite useful for Top-down games and Retro RPG games.

  • Powerful Combo: Using both ScreenSpace and SpriteSelf water reflection can make a perspecitve water reflection that reflects not only background+gameplay objects(by ScreenSpace) but also foreground objects(by SpriteSelf) in a 2D game, which is more powerful than any other commercial 2d water reflection solution.

FEATURES:

- Include 6 sample scenes (3 different game types). (🎮 Demo 🎮)


- 2 Types of reflection renderer for various situations.


- Custumizable various water styles


- Efficient and custumizable performance.


- Full 📖Online Documenation🔍


Tested successfully on Windows, Android and WebGL.


Currently it's only compatible with Built-in Rendering Pipeline.

We're planning to make it support URP and HDRP. But it'll be a quite different implementation with Bulit-in RP.


Any further questions, bug report or suggestions just feel free to contact us:

🌎Website

📧Mail

SS Water Reflection 2D - Screen Space & Sprite Self Reflection

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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
8.0 MB
Latest version
1.0.0
Latest release date
Mar 18, 2022
Original Unity version
2019.4.35
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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