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Pre-Integrated Skin SSS Shader delivers realistic skin rendering with customizable subsurface scattering, optimized for real-time applications in Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.13f1c1
Not compatible
Compatible
Not compatible
Description

Achieve realistic skin rendering in your projects with our Pre-Integrated Skin Subsurface Scattering (SSS) Shader package. This asset is designed to simulate the subtle light scattering effects that occur within skin, providing a natural, soft, and lifelike appearance to characters in real-time applications.

Key Features:

  • Pre-Integrated Subsurface Scattering (SSS): Based on the curvature map, the shader simulates the diffusion of light beneath the surface of the skin, capturing the softness and warm glow typical of human skin under various lighting conditions.
  • Realistic Skin Rendering: Based on PBR (metallic workflow). Perfect for human and creature models, this shader mimics the natural properties of skin, including light transmission and backscatter for a photorealistic finish.
  • Mask Map: Using a mask map, you can render the skin part of the model with SSS and render the rest part with standard BRDF.

Transform your characters and elevate your project’s visual quality with this package. Whether for fantasy creatures, sci-fi characters, or realistic human models, this asset brings realism to skin rendering in Unity.

Technical details

Texture sizes: 2048x2048

Number of VFXs: 1

Custom shaders: SkinPBR.shader, Skin_PBR_Include.hlsl

Pre-Integrated Subsurface Scattering (SSS) Skin Shader (URP)

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$4.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
15.4 MB
Latest version
1.0
Latest release date
Feb 18, 2025
Original Unity version
2022.3.13
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Over 11,000 five-star assets
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Pre-Integrated Subsurface Scattering (SSS) Skin Shader (URP)
$4.99