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A fast and easy volumetric fog, sky and clouds solution for URP
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2023.2.0a15 | Not compatible | Compatible | Not compatible |
Description
LUMINATE is a powerful solution for Volumetric Fog, Volumetric Clouds and Physically Based Sky in URP. All systems are built on physically based principles, and have also been finely tuned to maximise performance across a wide range of devices.
⚠️IMPORTANT⚠️
If the sky shader appears bugged, make sure to enable "Cast Shadows" in the shadergraph.
🔑 Key Features:
- Integrated into Volume System
- Volumetric Fog (Including additional lights support)
- Volumetric Clouds
- Physically Based Sky
- Multiple Cloud Layers with presets
- Customisable cloud profiles
- Minimal setup required
Enjoy :)
Technical details
License agreement
Standard Unity Asset Store EULALicense type
File size
12.5 MB
Latest version
2.2.0
Latest release date
Aug 30, 2023
Original Unity version
2023.2.0
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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