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Boost your game's look with "Toon Detailer". Make edges pop, show dents, and bring out curves. Perfect to liven up low poly, cartoon or stylized aesthetic.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2022.3.37f1 | 兼容 | 兼容 | 不兼容 |
其他兼容性信息
If you're using the Built-in pipeline, you need to have Shader Graph installed in your project for the demo scenes to work.
描述
Join Discord for updates, to report issues, or just to say hello!
Please check the documentation before purchasing.
Features:
- Easy to Use: Simply attach "Toon Detailer" to your camera or render pipeline and start tweaking the settings.
- Depth Fade: Let the effect gradually fade on distant objects, ensuring everything looks smooth in all scenarios.
- Masking: Use masks to easily apply the effect to certain areas or objects in your scene, or to exclude some.
- Multiple Properties: Tweak various contours, cavities, and other settings to achieve the look you want.
Compatibility:
- Supports URP and Built-in versions 2021.3 and above.
- Unity 6 support! (see limitations below)
- Built-in requires Shader Graph for the demo scenes to work.
Limitations:
- In Unity 6 (URP) deferred rendering is not fully supported. (yet!) Check the documentation for more information.
- Doesn't support VR, webGL
技术细节
Toon Detailer: Cavity & Contours
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79 users have favourite this asset
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$30
增值税将在结算时计算
许可证类型:Single Entity
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