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Stylized Point Light lets you add performant and easily customizable light effects to your scenes!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.19f1
Compatible
Compatible
Not compatible
Additional compatibility information

For more info about compatibility and known limitations,

please refer to the Documentation

설명

Stylized Point Light lets you add performant and easily customizable light effects to your scenes without the overhead of traditional lighting methods.


Simple to use, performant and customizable, it is perfect for Torches, Campfires, Candles, Fireflies, Magic Spells, etc.


For details, please consult the DOCUMENTATION


  • No Lights Limit: Bypass URP's 8 light limitation.

  • Particle Mode: Turn your light into particles for dazzling effects!

  • Posterization: For a more stylized, non-photorealistic look.

  • Halo: Add a glowing halo at the center of your light.

  • Noisiness: Ajdust how noisy you want the light to be for a more organic feel.

  • Flickering: Useful for creating ambiance in horror games or mimicking fire.

  • Distance Fade: Fade in or out your light based on the distance to the camera.

  • Surface Blending: Blend through surfaces for a warmer stylized look.

  • Made with Amplify: Amplify users can modify and reuse shader functions!

  • Bonus Feature, Light Cone: This package also include a Light Cone effect. Perfect for Lamp posts, spotlights and other light shafts.


Known Limitations:

  • HDRP Pipeline is NOT supported.
  • 2D projects are NOT supported.
  • Semi-transparent materials queue must be <2500 to be lit.

For more info about compatibility and known limitations,

please refer to the Documentation


Fake Point Light (URP/Built-In)

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14일 전
Wind Waker Vibes!
Wonderful asset, gives me Wind Waker vibes and is very easy to customize. The support is also fantastic and fast. In case anyone is wondering: You can...
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