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Complete Energetic Shield and Force Field effect with hits response, activation animation and high quality postprocess ready to use in your game.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.31f1
Compatible
Compatible
Compatible
Description

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SALE 50% OFF - now $12,48 (was $24,99) [18.03.2025 - 01.04.2025]

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| DOCUMANTATION | DEMOS | SUPPORT | DISCORD | FORUMS | TWITTER |


Version 2 rewritten, improved and optimized now with all render pipelines support and much more features!


Fully customizable - by tweaking colors, textures and many parameters. Great for scifi, fantasy or casual shield effects.


What can you make with this asset:

- force field around player or any other unit

- barrier around city

- scifi shield of any shape (texture baking tool included)

- energetic gate or door

- invisible cloak around spaceship that makes response on hit

- spell effects around player


Scalable shader with feature selection.

Custom postprocess effect for AAA quality.


- works with BuiltIn/URP/HDRP

- fully customizable shader with over 50 parameters to tweak

- feature off/on for performance/quality

- support for any mesh shape

- skinned mesh renderer support

- rim texture baker for custom shapes

- unlimited hit effects with customizable parameters

- activation/deactivation animation

- perspective and orthographic camera

- draw call batching

- distortion and refraction

- custom postprocess effect

- Global Illumination postprocess effect

- scripting for integration in game

- over 100 high quality texture patterns and noises

- more than 20 hit shape textures

- 40 sample prefabs and materials

- VR support for URP

- Unity 6 support

- Support for multiple renderers in hierarchy


Planned features:

- Mesh distortion and vertex animation

- Continuous hits like laser beams


Technical details

Tested with Unity 2021.3.31f1, 2022.3.5f1, 2023.1.20f1, 2023.2.3f1, 6000.0.22f1



Energy Shield & Force Field Effect v2 with Hit FX and Activation Animation

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$12.48
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
370.6 MB
Latest version
2.2.4
Latest release date
Mar 18, 2025
Original Unity version
2021.3.31
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Energy Shield & Force Field Effect v2 with Hit FX and Activation Animation
$12.48