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Day and Night System to the project only using Unity’s native Lighting system. Editor window to provide an easy implementation in your project
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.20f1
Not compatible
Compatible
Not compatible
Description

🌟 Key Features in V2

✅ Super Fast Setup

Launch-ready in under 10 seconds! Use the included Editor Window to auto-generate and apply profiles instantly.

🌄 Procedural Skybox (New in V2)

Redesigned from the ground up to support:

• Fully procedural sun, moon, star, cloud, and atmospheric rendering.

• Horizon-blending fog, equator brightness, and seasonal tinting.


Important Upgrade Notice


• V2 replaces the legacy cubemap skybox with a new procedural Shader Graph skybox.

• Sky and fog behavior may appear visually different.

• All profiles and systems have been updated to support new blending and lighting workflows.


Product Overview


Celestial Cycle System Breathes life into your Unity projects, offering a dynamic day-night cycle that seamlessly transitions through various times of the day.


Light Weight and Extremely Compatible: Direct Changes to Directional Light, Lighting Environment setting, and Skybox setting change with just one Customizable Skybox Shader Editable using Shader Graph. No conflict whatsoever with any other tools


Key Features:


Super Easy Setup:

Hit Generate and Apply in the Editor Window to instantly start tweaking. Initial Setup takes less than 10 seconds.


Dynamic Day-Night Transitions: Experience smooth transitions from dawn to dusk and into the night, enhancing the realism and depth of your game environments.


Customizable Cycle Periods: Create and manage different profiles for Morning, Noon, Evening, and Night and the Manager tool will smoothly transition between these settings.


Custom Procedural Skybox Shader: Skybox shader with Day Cubemap and Night Cubemap that transition from day and night smoothly with the script. Also has various features and properties to customize Environment Lighting and Reflection throughout the different times of the day.


Sun / Moon / Stars: Skybox shader comes with settings for Sun and Moon that mimic the rotation of directional light. with ability to change size and color and phase of the moon. Starts can be added during night time that glitters in the sky


Skybox Fog: One of the unique features of our skybox shader is the custom fog option. It’s designed to eliminate the seams between the scene’s fog and the skybox, ensuring a smooth transition from the horizon to the sky. This means no more awkward lines where the sky meets the land or sea; just pure, seamless beauty.


Atmospheric Lighting Control: Control all of the Environment Lightning settings within those profiles, making all the changes applied in real-time.

Easy Integration: Designed for ease of use, the Celestial Cycle System integrates smoothly with your existing Unity projects, requiring minimal setup for immediate impact.


Celestial Night Object: Simple Script to manage all different light, particles, and materials emissive values per day and night. Lamps, Fires, under CelestialNightObject will turn on only during night time


Celestial Cycle Trigger: Collider trigger to transition to different times of day smoothly in different parts of the scene


Easy Integration: Designed for ease of use, the Celestial Cycle System integrates smoothly with your existing Unity projects, requiring minimal setup for immediate impact.


Empower your game with the Celestial Cycle System, and bring your virtual worlds to life like never before. Transform your environments with time a hallmark of immersive, dynamic gameplay.


If you have issue please contact me at: https://discord.gg/nRu4e2zr

Technical details

Render Pipeline Support: Built-in, URP, HDRP (Shader Graph-based, easy to extend)

Unity Versions: Tested on Unity 2022.3 LTS and up (recommended: 2022+)

Platforms:

• ✔️ Windows, Mac

• ✔️ Android (Mobile Optimized)

• ✔️ VR (Meta Quest, PC VR)

Created with AI

Code Optimization & Review

Leveraged AI-based analysis to identify performance bottlenecks, eliminate redundancy, and streamline core update loops.

Custom Editor Scripting

Designed complex custom inspectors with context-aware UI, conditional property drawers, and runtime-safe logic — with feedback from AI recommendations for best UX.

Celestial Cycles: Dynamic Day-Night System

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$22.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
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Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
47.2 MB
Latest version
2.1
Latest release date
Apr 24, 2025
Original Unity version
2022.3.20
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