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Huge and highly diverse set of advanced VFX to supercharge your game. Includes advanced shaders made in Shader Graph.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
6000.0.25f1
不兼容
兼容
不兼容
2021.3.11f1
不兼容
兼容
不兼容
其他兼容性信息
  • Requires Visual Effect Graph and Shader Graph. You can install those via Package Manager. These packages must be installed before this VFX. If you just installed them, restart the editor before installing the VFX pack.
  • Manual is included in 'UNI VFX' folder.
  • If the VFX doesn't show up properly, it needs to be recompiled. This can be easily fixed by opening the VFX assets in Visual Effects folders
描述

UNI VFX

  • UNIversal visual effects for Unity URP
  • Uses highly performant GPU particle systems made in Visual Effect Graph.
  • Includes special effects for shields, dissolve and characters.
  • Super easily customisable VFX without the need to ever enter the Visual Effect Graph Editor.
  • Uses (VFX) Events - one Game Object stores multiple effects which can be triggered via C# or Visual Scripting.
  • A total of 145 VFX Events (not including 'stop' events), 96 Prefabs, 114 Textures and 48 Meshes optimized for VFX. Full content breakdown in the 'Technical details' below.


Contains the following packs:



❓ What are (VFX) Events?

Think of the Barrier effect, for example. It has these events/effects: create, loop, hit, end and stop. In this case, you start with the 'create' event, which then automatically continues with the 'loop' event. Each time the Barrier is damaged you send the ‘hit’ event that displays the corresponding effect. When the barrier expires, send an ‘end’ event that plays the final effect and stops the ‘loop’.



✔️ Let's have a look at the details:

  • Important properties are exposed so you can change color, spawn rate, pattern texture etc. directly in the Inspector.
  • Uses HDR colors - in combination with Bloom (Post Processing Effect), you have full control over the glow amount.
  • Where appropriate, world-space is used so moving objects or characters leave trails and particles behind.
  • Has optimized meshes to reduce overdraw.
  • Utilizes custom uber effect shader made in Shader Graph for most VFX. Also uses custom shaders for Shields and Dissolve/Materialize.
  • Character VFX particles spawn directly on animated skinned mesh using a new feature in the Visual Effect Graph. Connecting your mesh is easily done in the Inspector.
  • 1k textures with few exceptions used for tiny elements like sparks, embers etc.


⚙️ Requirements

Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.

Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).

If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in UNI VFX\-Pack name-\Visual Effects. When opened in the Visual Effects Graph, the assets are forced to recompile. Alernatively, you can use 'Edit → VFX → Rebuild all' in the Editor’s top menu.



I tried to make everything self-explanatory but some of the effects are bit more complex. If something isn't clear, the Manual in the UNI VFX folder should quickly bring you up to speed, or you can contact me directly: AssetMage@Webyw.cz

技术细节

Shields work only in URP 3D projects. Intersection effect requires Depth texture enabled on the Universal Render Pipeline Asset.


Dissolve/Materialize shader supports: albedo, normal map, metalic and smoothness, ambient occlusion and emission. It doesn’t support transparency.



List of all effects and events

Essentials:

  • Missile – create, loop, hit, stop
  • Heal – create, loop, hit, stop
  • Teleport – in, out
  • Aura – create, loop, end, stop
  • Detonation – buildup, hit, stop
  • Pickup – loop, hit, stop
  • Melee – hit, crit
  • Barrier – create, loop, hit, end, stop
  • Leap – hit, loop, stop
  • Buff – buildup, loop, hit, stop

Shields & Defense:

  • Angelic Protection – create, loop, hit, end, stop
  • Shield Bubble – create, loop, hit, end, stop
  • Shield Dome – create, loop, hit, break, end, stop
  • Arc Shield – create, loop, hit, end, stop
  • Patterned Shield – create, loop, hit, break, end, stop
  • Area Defense – create, loop, hit, break, end, stop
  • Defensive Energies – create, loop, end, stop
  • Deflection – hit, crit

Dissolve & Teleport:

  • Energy DM – in, out
  • Patterned DM – in-bottom, out-top, in-top, out-bottom
  • Lines DM – in, out
  • Smoke DM – in, out
  • Abrupt DM – in, out
  • Wormhole – create, loop, hit, end, stop
  • Teleport – create, loop, hit, end, stop
  • Gateway – create, loop, hit, end, stop

Missiles & Explosions:

  • Orb – buildup, create, loop, hit, stop
  • Razor Missile – create, loop, hit, stop
  • Sweeping Wave – create, loop, hit, end, stop
  • Comet – create, loop, hit, stop
  • Lightning Spear – buildup, create, loop, hit, stop
  • Onslaught – buildup, hit, stop
  • Crushing Pull – create, loop, hit, stop
  • Outburst – create, loop, hit, stop
  • Mark of Death – create, loop, hit, stop
  • Strafe – create, loop, hit, stop

Characters & Artifacts:

  • Rage – create, loop, end, stop
  • Arcane Protection – create, loop, hit, end, stop
  • Destructive Elements – create, loop, end, stop
  • Energize – create, loop, end, stop
  • Encouragement – create, loop, end, stop
  • Mist – create, loop, end, stop
  • Blessing – create, loop, end, stop
  • Level Up – hit, crit
  • Malediction – create, loop, hit, end, stop
  • Touch of the Dead – create, loop, end, stop

The 'Stop' event stops the generation of new particles without abruptly removing existing ones. There are at least two prefabs per effect with different appereance.


48 Meshes optimized for VFX


114 unique textures. 91 of them have 1024px width. Smaller textures are used for tiny elements like sparks, embers etc.

UNI VFX: Ultimate pack for Visual Effect Graph

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文件大小
127.0 MB
最新版本
1.0.1
最新发布日期
2024年12月9日
原始 Unity 版本
2021.3.11
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UNI VFX: Ultimate pack for Visual Effect Graph
$59.99