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Bullet Effect categorized into 8 distinct styles.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.17f1
Compatible
Compatible
Compatible
Description

Bullet Effect", categorized into 8 distinct styles. Each style has multiple variations, resulting in a total of 75 effects. A Demo Scene is also provided to showcase these effects, along with their materials and texturing.


Materials

All style variations utilize different colors to create a unique and visually appealing aesthetic.

Texturing

This includes 10 textures used in the effects.

Prefab Integration

Drag and drop your desired prefab from the assets folder into the scene.

Conclusion

This documentation outlines the "Bullet Effect" effects, materials, and integration process. By utilizing prefabs, you can easily create visually stunning and engaging scenes.


Technical details

Technical details:

  • Texture size: 512x512
  • Texture shape: 2D
  • Texture source: Input texture alpha
  • Texture type: 2d and ui
  • Texture includ: 10 

VFX- Bullets particles- vfx game ui

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