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This module allows to create state machines with Game Creator 2
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
6000.0.23f1
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资源包依赖项
1
此资源包需要与资源商店的其他资源包一起使用。
描述

This module allows to create state machines with Game Creator 2.

Keep things clean and organize your triggers, actions and conditions in a simple State Machine, easily re-use them with any type of game object.


⚠️ NOTICE ⚠️

State Machine 2 is an extension for Game Creator 2 and won't work without it.



⭐️ FEATURES ⭐️


  • Use scene references directly with embedded State Machines
  • Re-use State Machines for any type of logic Game Modes, AI, Player Managers etc.
  • Live Editing you can edit State Machine while playing in Unity Editor
  • Node-Based Graph with amazing performance.
  • Open multiple window graphs at the same time
  • Multiple types of Nodes (Triggers, Actions, Branch, Conditions, Sub-StateMachine)
  • Variables from all types for State Machine asset and Runner.
  • Disable or Lock nodes
  • MiniMap to easily navigate through the graph
  • Group nodes
  • Add Sticky Notes
  • Easily Align Nodes
  • Tons of Shortcuts
  • Built-in Multiplayer integration via Fusion and Photon Module 2
  • Complete undo support
  • Copy & Paste nodes between State Machines.
  • Drag & Drop regular GC Actions, Conditions and Triggers to a StateMachine to easily port your previous work.
  • Duplicate State Machines.
  • Add as many Sub-State Machines as you need.
  • Drag & Drop state machines inside other SM's to create Sub-State Machines.
  • Easily export State Machines to share between projects or to other users.
  • Use any type of triggers, actions and conditions inside a State Machine.
  • Works with any other official or un-official Game Creator modules.
  • Live Debug runtime states right in the Editor.
  • Compatible with all modules.
  • Need Backend support? We got you covered!

🔗 LINKS 🔗


📦 OTHER ASSETS 📦

Need user accounts, databases, persistent online storage and more?

Take a look at the: LootLocker module


Love this asset? 🌟

If it’s been helpful for your project, please consider leaving a review—it really helps a lot! Your feedback makes a huge difference. 🙏

技术细节
  • Node-Based Graph with amazing performance.
  • Multiple types of Nodes (Triggers, Actions, Branch, Conditions, Sub-StateMachine)
  • Re-use State Machines for any type of logic Game Modes, AI, Player Managers etc.
  • Add as many transitions to any node and add conditions to them.
  • Disable or Lock nodes
  • Group nodes.
  • Add Sticky Notes.
  • Copy & Paste nodes between State Machines.
  • Drag & Drop regular GC Actions, Conditions and Triggers to a StateMachine to easily port your previous work.
  • Duplicate State Machines.
  • Add as many Sub-State Machines as you need.
  • Drag & Drop state machines inside other SM's to create Sub-State Machines.
  • Easily export State Machines to share between projects or to other users.
  • Use any type of triggers, actions and conditions inside a State Machine.
  • Works with any other official or un-official Game Creator modules.
  • Live Debug runtime states right in the Editor.
  • Compatible with all modules.

State Machine 2 (Game Creator 2)

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$38
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更新的价格和增值税在结算时计算
退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
1.9 MB
最新版本
2.5.15
最新发布日期
2024年12月29日
原始 Unity 版本
6000.0.23
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