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create your own state machine visually.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.16f1
Compatible
Compatible
Compatible
Description

Create State machine behaviors easily using graphs and nodes.

this tool will help you create state machines and any kind of state machine logic in a very quick and easy way.


Features:

  • GameObject-based State Machine meaning you can reference in-scene data.
  • Easy to use with tons of costumaizablity 
  • Editor Graph to visualize your Graph.
  • live view for quicker prototypes.
  • Easy to create new States and behaviors.
  • Full C# code provided
  • 3 Demos to showcase the Statemachine in action.

Documentation

If you have any questions or issues you can contact me via mooumari2@gmail.com

Technical details

NOTE: Basic understanding of coding c# is needed to create new states and behaviors.

SM Creator (Advanced State Machine)

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$15
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
354.9 KB
Latest version
1.0
Latest release date
Apr 28, 2023
Original Unity version
2021.3.16
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