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Sequine is a general sequencing tool and visual scripting for Unity. You can also play animation clips on demand without the restriction of Animator Controller!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.32f1
Compatible
Compatible
Compatible
2019.4.24f1
Compatible
Compatible
Compatible
Description

Here is what you can do with the sequencing tool:

  • Sequence animation clips directly without the restriction of Animator Controller
  • Sequence text animations with stackable behaviour
  • Sequence script function/command execution

The sequence can be in any kind of Unity object, be it in MonoBehaviour, ScriptableObject, and even PlayableAsset as in Timeline Clip!


FEATURES


Play Animation On Demand

Play animations on demand without relying on Animator Controller. You can even utilize this without our sequencing system to implement your own animation system. It also comes with a visualized debugger to track the animation progress and blendings on each layer.


Command Execution Sequencing

Sequence your command/function executions using node-based editor. You can also create a branching flow and parallel flow.


Text Animation

Using TextMeshPro, Sequine also has a stackable text animation tool with some presets available. You can also code your own custom text animation behaviour.


Call it Anywhere

You can call the sequence from anywhere, be it from MonoBehaviour, ScriptableObject, or Timeline. It can even be called across different scenes.


Customizable

Sequine already comes with essential commands, but in case that's not enough for you, you can also add your own custom command.


Preserve Global Data

Sequine also has built-in global data management that stores predefined variables that can be modified during runtime, and can be saved or loaded.


SUPPORT

Full documentation website available

Discord channel


Have an idea or feature request? You can join our Discord channel, and post your idea there!


Asset uses Unity-Chan! Model under the original EULA "Unity-Chan License (UCL)", Odin Serializer under the "Apache License", and OneOf under the "MIT License"; see Third-Party Notices.txt file in package for details.


Highlights:

Version 1.8.0

Technical details

COMPATIBILITY

API compatibility level .NET 4.x / .NET Framework is required


Sequine - Sequencing, Animation, and Visual Scripting

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License type
File size
42.3 MB
Latest version
1.8.2
Latest release date
Mar 31, 2025
Original Unity version
2019.4.24
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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Sequine - Sequencing, Animation, and Visual Scripting
$55