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Logic Toolkit is an all-in-one visual scripting asset. You can combine execution flow, data flow, state machines, behavior trees, and more to build behaviors by accessing C# members without coding.
Description

🏆 Unity Awards 2024 Best Development Tool : RUNNER UP


Flow of various nodes


  • Execution flow (processing, looping, branching)
  • Data flow (passing and calculating values ​​between nodes)
  • State machines
  • Behavior trees

These node flows can be mixed in one graph.

Graphs can also be hierarchical using function graphs.


Blackboard


  • Supports blackboards to manage variables handled within graphs
  • All types that can be serialized in Unity can also be used in blackboards
  • Changes to variable values ​​can be received as events
  • Data link function allows multiple graphs to share the same blackboard

Visual Editor


  • You can edit the node graph using a visual editor.
  • You can also check the processing status while it is running.
  • The display width of the nodes is made as small as possible, so it is optimized to fit more nodes on the screen.

No-code, flexible API access


  • The API (C# members) can be accessed without coding.
  • To access it, simply select Member from the node creation menu
  • In addition to the Unity API, you can also access types and members created by third parties and users.
  • The source code for access is automatically generated without using reflection, so there is no problem with the processing load at runtime.

Customization with C# scripts


  • Node processing can also be written in C# script
  • Various scripts can be created from templates

Supports Unity 6 and later


  • The core system uses the latest technology from Unity 6 onwards
  • SerializeReference, UI Toolkit, Roslyn Incremental Source Generator, etc.
  • More flexible and sustainable, modern technology for long-term operation

Links


Technical details
  • Assets are imported into Packages
  • Packages that the editor depends on are also imported
  • Does not depend on a specific rendering pipeline (except for samples)
  • Includes C# scripts for the core system

Logic Toolkit

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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3 hours ago
次世代Arbor
モダナイズされたArborです。FSMとBTが同じグラフで扱えたり、グラフをアセット化して使い回せたり、パラメータの取り回しがやりやすくなるなど、スケーラビリティがArborよりだいぶ改善されています。 グラフ用のコードを一つ書けば、いろいろなFSMにもBTにもActionにもTaskにも全部使い回...
License type
File size
1.2 MB
Latest version
1.8.0
Latest release date
Mar 30, 2025
Original Unity version
6000.0.0
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