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Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.40f1 | Compatible | Compatible | Compatible |
The purpose of this package is to help you optimize your game by reducing the build size and increasing the performance. At the moment, it is targeted at WebGL games.
The package contains the following utilities:
Export optimizations
The export optimizations tab contains a checklist of options that should be correctly set to improve the performance and decrease the bundle size of your WebGL game.
Texture optimizations
The texture optimizations tool provides an overview of all the textures in your project, and also various tips about optimizing the size they occupy in the final build.
Models optimizations
The models optimizations tool provides an overview of all the models in your project, and also various tips about optimizing the size they occupy in the final build and their performance.
Audio optimizations
The audio optimizations tool provides an overview of all the audio clips in your project, and also various tips about optimizing the size they occupy in the final build.
Build logs analyzer
The build logs analyzer parses the Editor.log file to extract the list of files included in your build and the space they occupy. You can use this utility to furthermore analyze the files included in your project.
After installing the package the optimizer will be accessible in this menu option Tools > WebGL Optimizer