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You are attentive to details about your scene building, and you may be annoyed by unrounded values in position values of the GameObjects you just moved with the handle.
This tool will be the solution to your problem.
With only one input [Alt + R], you can round the values of local position, local rotation and local scale of all the GameObjects you have selected.
You can also decide your preferences, in a settings window, for which values you will and which values you won't round.
This tool currently works the Transform component. Other components compatibility (colliders, etc.) could be added in future updates.
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