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Dialog, Time, Collision, Saving data and Audio system are some of the main components of Unity. Many developers will face various difficulties to use these components if they do not handle it carefully. In this plugin, we handle these components for you. You just need to write only a few lines of codes. Not only that, but we are also always open to give you any kind of support.


Features:

Dialog System: Creating a dialog and managing its button click event becomes a disaster if you do not manage your dialogues properly in your project. This system will solve all of your hazards. Every dialog will build using the builder pattern where you can set the button click events.

Save System: This helps you to store data in JSON format in file. It is very helpful for storing user or game data. This is fully customizable. You can create your own data class and store or get that data easily with a few lines of code.

Audio System: You get all sound playing logic in one place and it also tracks the game sound state (audio on/off).

Timer System: One of the main criteria of a game is to spawn enemies, bullets, or do something after a specific amount of time. Using this plugin you just start the timer with some time amount and it will notify you after that time passed. You can also pause/resume/stop the timer.

Collision System: Just attach a script and implement an interface thats all for detecting collision. You do not have to worry about 2D/3D object or other things.


Key Benefits:

* Everything is customisable

* Clean and easy code.

* Perfectly documented.

* Supported on almost all unity versions and all platforms.

* Example scenes.



Support email : smilesoft4849@gmail.com

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License type
File size
3.2 MB
Latest version
1.1
Latest release date
Jul 24, 2020
Original Unity version
2019.3.2
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