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This is Serializable Dictionary Utility, which have all advantages of the classic C# dictionaries.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.14f1 | Compatible | Compatible | Compatible |
설명
This is Serializable Dictionary Utility, which have all advantages of the classic C# dictionaries.
Key features
- In its core asset use C# Dictionary and provide some wrap-functions to work with it. That mean, all operations with this dictionary has the same algorithmic complexity and performance as default C# Dictionaries.
- This is easy to use - just declare variable annotated [SerializableField] and go.
- This is full generics support for both key and value.
- This utility don't use extended Unity editors scripts. It works with basic Unity inspector arrays functions.
- You can get serializable array of key-value pairs structures to use it in your IO operations.
Supports platforms
- Windows, iMac, Linux
- Console (PlayStation, XBOX and Nintendo Switch)
- iOS/Android
- WebGL
Additional
This is freely available asset. You can check my other assets.
If you want to support me, you can find my Paypal by following this link.
License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
62.3 KB
최신 버전
1.0
최신 릴리스 날짜
2023년 3월 22일
원본 Unity 버전
2021.3.14
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