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Random Selector is a utility package, that provides an efficient, weight-based, random selector to randomly spawn enemies, generate loot, etc. while being extremely efficient and fast.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2021.1.16f1 | 兼容 | 兼容 | 兼容 |
描述
Overview
Random Selector is a utility package, that provides an efficient, weight-based, random selector. The selector can be used to randomly spawn enemies, generate loot, etc. while being extremely efficient and fast.
Features
Random Selector includes the following features:
- Weighted randomness, based on .Net’s Random class, Unity’s Random class, a thread-safe .Net Random variant, or any user-provided random number generator (such as a web-based generator)
- Supports multiple usage scenarios, including:
- Editor-only
- Code-only
- Multi-level selections
- Fully documented code base in C#
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Random Selector - Spawn and Loot randomizer
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