Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Tools
Utilities
1/4
Mesh Combiner Tool: Easily combine multiple meshes within a prefab into a single, optimized mesh asset to improve performance.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.25f1
Compatible
Compatible
Compatible
Description

The Mesh Combiner Tool provides a straightforward, customizable script for combining multiple meshes in a prefab into a single, optimized mesh asset. This tool is ideal for developers looking to improve rendering performance by reducing draw calls and organizing complex prefabs. It’s especially useful in performance-intensive projects, such as large-scale environments or high-detail scenes, where draw call reduction is essential.

This tool is easy to integrate into any Unity project without additional dependencies. Simply add the script to your project’s Editor folder, select a prefab, and run the tool from the Unity menu. The tool will automatically combine all meshes (including support for SkinnedMeshRenderers in static form) while preserving material configurations as submeshes.

Technical details

Technical Details:

  • Key Features:Combine multiple meshes and materials within a prefab into a single mesh asset.
    Supports both MeshFilter and SkinnedMeshRenderer components.
    Automatically sets up submeshes to maintain material assignments.
    Utilizes 32-bit index format to handle large, high-vertex-count meshes.
    Integrated directly into the Unity Editor as a custom menu item.
    Saves combined meshes as new assets, preserving the original prefab.
    No external dependencies or Asset Store packages required.
  • Ideal For:Optimizing performance in large scenes or complex prefabs.
    Reducing draw calls for enhanced rendering efficiency.
    Creating custom, static meshes for level building.

ProMeshCombiner

(not enough ratings)
2 users have favourite this asset
(2)
$4.99
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
91.8 KB
Latest version
1.0
Latest release date
Nov 25, 2024
Original Unity version
2022.3.25
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR