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Measurements is a simple tool that allows you to get real time information on an object’s width, height and depth for it’s mesh, renderer and collider.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.45f1
Compatible
Compatible
Compatible
Description

Measurements is a simple tool that allows you to get real time information on an object’s width, height and depth for it’s mesh, renderer and collider.



You can also choose another gameobject and Measurements will tell you the distance between the two objects from their centers as well as their closest edges. All of this in any unit of measurement you like (centimeters, meters, kilometers, inches, feet, miles, yards).



You can now get angle measurements between two gameobjects! Four angles are calculated that should cover every use case imaginable.



Added new demo to show how to control objects like lights based on distance from another object (like the player).



Versions


1.03 - Update for Unity 6 compatibility


1.02 - Added angle measurements between two gameobjects.


1.01 - Automatically sets available measurement source.


1.00 - Initial release.

Measurements

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File size
239.1 KB
Latest version
1.03
Latest release date
Apr 17, 2025
Original Unity version
6000.0.45
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