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LJTags is a simple and easy way to identify Transforms
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.43f1
Compatible
Compatible
Compatible
Description

This package is useful for anyone who frequently needs to identify what a Transform is supposed to represent. 


LJTags use ScriptableObjects, so making a typo is not a problem. 


LJTags also allow for context, and having multiple tags on one transform.


Lets say you have an enemy with sight. You want that enemy to shoot both players, animals, and rival factions. How do you determine whether something is an enemy? This becomes more tedious when you consider that perhaps a rival faction considers a completely different faction to be an enemy.


In this scenario, LJ Tags makes it easy. Simply create tags for each faction, and on the 'context' of the enemy in question, convert the other targets into Enemy.


The package is also easily extendable, and is full of helpful extension methods to simplify your code.

Technical details
  • ScriptableObject Tags
  • Tag Context
  • Extension Methods
  • Ease of Use

LJ Tags

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File size
640.1 KB
Latest version
1.1
Latest release date
Mar 31, 2025
Original Unity version
6000.0.43
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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