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Maybe sometimes you wish you could have multiple tags per GameObject.
Well, I can't help you with that, but this editor extension will let you put multiple "labels" on a single GameObject!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.32f1 | Compatible | Compatible | Compatible |
Description
If you need any help, feel free to join my Discord.
This well integrated editor extension will help you manage your GameObjects and quickly identify them in Runtime.
- Tightly Integraded Editor Feature
- Performant
- Supports Visual Scripting, PlayMaker, FlowCanvas & NodeCanvas
- Simple and Straight Forward APIs
- LabelContainer for enabling custom labeling logic in any script
Note: The Labeler feature is unrelated to Unity's layers and tags system. You can still use Unity's tag, and Labeler's API won't affect your usage of tags.
Tested Unity Versions
- 2020.3
- 2021.3
- 2022.3
Technical details
Labeler - Multiple Tags for GameObjects
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License agreement
Standard Unity Asset Store EULALicense type
File size
108.9 KB
Latest version
1.2.7
Latest release date
Jul 31, 2024
Original Unity version
2022.3.32
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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