Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/17
Hierarchy Plus expands the original plain GameObject tree in Hierarchy Window with many essential features.
[Forum] - [Document]
❇ SceneView Highlight and Pickup
Highlight renderer, sprite and UI element when mouse hover it in hierarchy or scene view. Outline selected sprite (Unity does not outline sprite). Switch and pickup overlapped object in scene view. [Video]
❇ Topbar
A tool bar on the top of hierarchy with several functions. Recent GameObject, Recent Scene, Save/Load Selection, Favorite, Note and Quick Settings
❇ Customize Display
Custom icon, icon tint, highlight, text color and bold for the label of GameObject. Row shading and separator, colorized tree line and highlight of level, main component as icon, children count.
❇ Exploring The Hierarchy
Click the icon to toggle the GameObject. Back to parent buttons collapse the tree to selected parent without scroll up the long list. Shadow Label show GameObject label in empty space.
❇ Function Buttons
View and toggle components and scripts. Show the tag, layer and sorting layer. Quickly set / view following state of GameObjects: (Selectable, Non-Editable, Favorite, Selection Base, Hierarchy Base, Static Flags, Prefab State, Gizmo Icon, Tag, Layer, Sorting Layer, Missing Reference, Log Message)
❇ And More
☑ Add note to GameObject, show in hierarchy or show in scene view as sticky.
☑ Persistent Data: If you change GameObject data during play mode, enable it preserves data change after exit play mode.
☑ Perform batch action to all children / selected.
☑ Copy and paste single / multi component.
[Forum] - [Document]
❇ SceneView Highlight and Pickup
Highlight renderer, sprite and UI element when mouse hover it in hierarchy or scene view. Outline selected sprite (Unity does not outline sprite). Switch and pickup overlapped object in scene view. [Video]
❇ Topbar
A tool bar on the top of hierarchy with several functions. Recent GameObject, Recent Scene, Save/Load Selection, Favorite, Note and Quick Settings
❇ Customize Display
Custom icon, icon tint, highlight, text color and bold for the label of GameObject. Row shading and separator, colorized tree line and highlight of level, main component as icon, children count.
❇ Exploring The Hierarchy
Click the icon to toggle the GameObject. Back to parent buttons collapse the tree to selected parent without scroll up the long list. Shadow Label show GameObject label in empty space.
❇ Function Buttons
View and toggle components and scripts. Show the tag, layer and sorting layer. Quickly set / view following state of GameObjects: (Selectable, Non-Editable, Favorite, Selection Base, Hierarchy Base, Static Flags, Prefab State, Gizmo Icon, Tag, Layer, Sorting Layer, Missing Reference, Log Message)
❇ And More
☑ Add note to GameObject, show in hierarchy or show in scene view as sticky.
☑ Persistent Data: If you change GameObject data during play mode, enable it preserves data change after exit play mode.
☑ Perform batch action to all children / selected.
☑ Copy and paste single / multi component.
Hierarchy Plus
(35)
171 users have favourite this asset
(171)
$5
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
Secure checkout:

License agreement
Standard Unity Asset Store EULALicense type
File size
531.0 KB
Latest version
1.9i
Latest release date
Jan 11, 2019
Original Unity version
5.5.0
Support
Visit siteQuality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Language
Feedback
Partners Program
PartnersUSD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR