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Generate Code Manager is a very useful tool prevent your app reject by App Store of Apple with reason for Guideline 2.1(4.3.0 - Are a duplicate of another app or are conspicuously similar to another app).
Features:
- Generate random objC codes.
- Generate random C# codes.
- Change the md5 value of your files in 'StreamingAssets' folder.
Solve what problems:
- When submit review to App Store of Apple,they'll scan the codes and the files in your app by AI automate,to find out weather your app are a duplicate of another app or are conspicuously similar to another app(Guideline 2.1<4.3.0>)..And if you obfuscate your app will be reject by other reason(Guideline 2.3.1). It takes longer time to wait for review result if your app was rejected too many times. In particular 3 cases is easy to cause that problem:
-- 1. the amount of code is small(most of your code inside your app is framework).
-- 2. using hot update code(hot update code is consider as data,not code).
-- 3. review submitted by different developer accounts(your project may be base on your old project which is already in the App Store of Apple,if you not using the same account will consider as similar to your old app).
How to solve problems:
- 1. Generate enough random code(objC or C#) make your project code more unique from another app.
- 2. Modify the md5(message-digest algorithm 5) value of your files in 'StreamingAssets' folder(the files of out side that folder no need to modify because they'll pack into one file by Unity) to make sure all the files is brand-new.
more support
Features:
- Generate random objC codes.
- Generate random C# codes.
- Change the md5 value of your files in 'StreamingAssets' folder.
Solve what problems:
- When submit review to App Store of Apple,they'll scan the codes and the files in your app by AI automate,to find out weather your app are a duplicate of another app or are conspicuously similar to another app(Guideline 2.1<4.3.0>)..And if you obfuscate your app will be reject by other reason(Guideline 2.3.1). It takes longer time to wait for review result if your app was rejected too many times. In particular 3 cases is easy to cause that problem:
-- 1. the amount of code is small(most of your code inside your app is framework).
-- 2. using hot update code(hot update code is consider as data,not code).
-- 3. review submitted by different developer accounts(your project may be base on your old project which is already in the App Store of Apple,if you not using the same account will consider as similar to your old app).
How to solve problems:
- 1. Generate enough random code(objC or C#) make your project code more unique from another app.
- 2. Modify the md5(message-digest algorithm 5) value of your files in 'StreamingAssets' folder(the files of out side that folder no need to modify because they'll pack into one file by Unity) to make sure all the files is brand-new.
more support
Generate Code Manager
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License agreement
Standard Unity Asset Store EULALicense type
File size
140.2 KB
Latest version
1.1
Latest release date
Apr 26, 2020
Original Unity version
2018.4.0
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