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Procedural Terrain Generator
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.4f1
Compatible
Compatible
Compatible
Description

Create amazing terrains in minutes! This procedural terrain generator allows for realistic terrains to be created easily, with full customisability! Simply drag and drop noise patterns and filters (shown in video) to alter your terrain, and spawn Trees, Grass and more based on user-defined rules!



Key Features:


- Procedural Heightmaps created with up to 5 customisable noise types

- Each noise type can be layered, and each noise layer can be run through a combination of 5 different filters (Ridge, Exponential, Invert etc...)

- Noise generation is done in world space, so neightbouring terrains will line up

- Rule based tree and detail spawning

- Hydraulic Erosion Simulation for maximum realism

- Realistic Rivers

- Coastlines and Beaches

- All seed based and fully procedural!!!



Coming Soon:


- Procedural Texturing

- Biome Based Spawning for Prefabs and Details

- Performance Improvements

- Better Rivers

- Scriptable Object Support

TRN - procedural terrain generator - vegetation tree spawner - hydraulic erosion

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FREE
License type
File size
1.3 MB
Latest version
2.0
Latest release date
Nov 17, 2021
Original Unity version
2020.3.4
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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TRN - procedural terrain generator - vegetation tree spawner - hydraulic erosion
FREE