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Can be used within your game to transition almost completely seamlessly between different terrain data in runtime! Helps with terrain creation: make save spots which you can load in editor and more!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.0f1
Compatible
Compatible
Compatible
Additional compatibility information

-Should be Compatible with most unity terrain tools/assets that use unity terrain as a base.

-Compatible only on Unity Version 2020.3+, for 2019 Download Terrain Saves Pro 2019 which you get for free when you purchase this asset.

- Note: the Database for 2019 is not compatible with that of 2020+

- Please delete 2019 Asset before you Update to 2020+ (Back-Up project first)

Description

Saves Pro 2020+ (Terrain Transition tool)


This asset is basically the same as the 2019 version but with the adition of unity terrain 2020 API including terrain Holes.


Note: You will Receive "Terrain Transition Tool (Terrain Saves Pro 2019)" for free when you purchase this asset!


**Please back up your project before use**


Features:

- Allows you to save all terrain data

- Serializes terrain data

- Can save / load terrain in Editor Mode

- Can save / load terrain in Runtime Mode (Loading Can be seamless unless terrain is massive, refer to video)

- Can load terrain after Project has Been Built (In Build Mode)

- No Limit in how many variations you save

- Can be used to Create terrain presents (Instead of starting on a blank canvas)

- Can manipulate saved Data before load (Replacing tree types, but keeping all other info, such as seed-location, size, rotation and more)


Extra Options:

- Can Omit Trees when loading

- Can Omit Foliage when loading

- Can Omit Terrain Heights when loading

- Can Omit Terrain Holes when Loading

- Can Omit Terrain Textures when Loading (Not Including first)

Persistent Saves

- Completely persistent saves

- Can Export/Import into new project (Must include dependencies when exporting such as trees prefabs)


Works with Terrain Enhanced Tools and most other terrain tools/assets that use unity terrain as a base!

Terrain SavesPro is Persistent Unlike Terrain SavesLite which is included in our other Terrain tools



Note:

Source Code Not provided


Warning: the Database from SavesPro 2020+ is not compatible with that of SavesPro 2019


Contact us on Discord!

Technical details

-Terrain serializer

-Terrain Transition tool at runtime

-Terrain Pre-set Importer/Exporter

-Terrain Data save/load at runtime/editor

Terrain Transition Tool (Terrain Saves Pro 2020+)

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Terrain Transition Tool (Terrain Saves Pro 2020+)
$29.99