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Design levels and environments with walls using this 16 brush set. Sculpt fictional landforms with carved fins and jagged spines. Creative potential separate or in combination.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.14f1
Compatible
Not compatible
Compatible
Description

Sci-fi and fantasy landforms easily formed with this collection of terrain brush masks. Design unique environmental paths and sculpt stylized and/or fictional landforms. Sculpt environments and design levels with carved walls of fin and jagged trails of spine.


16 terrain brush masks providing a variety of fins and sprines for sculpting unique landforms.Includes 16 .png source files (1024 × 1024 heightmaps) for customizing your own derivative brushes.


A brush set designed and curated to produce unique carved trails of elevated landforms separately or in combination.


As a toolset, can be used in extreme and creative ways to produce unreal and imaginative terrain suited for almost any genre and environment type.


Brush names are only guidance and suggestion, as a toolset they can be used however you creatively see fit.


A list of included brushes:

  • Curve_Fin
  • Dynamic_Fin
  • Feather_Fin
  • Gator_Fin
  • Gothic_Fin
  • Jagged_Fin
  • Melt_Fin
  • Ridge_Fin
  • Spine_Fin
  • Stack_Fin
  • Steep_Fin
  • Stereo_Fin
  • Thick_Fin
  • Thin_Fin
  • Twin_Fin
  • Two_Fin

Two videos above showcase preview and example brush use. One video profiles each brush individually, while the other models an example terrain using all 16 brushes. The example terrain is provided, along with the terrain layer. The layer_mountain_rock_grey.terrainlayer contains an albedo (mountain_rock_grey_albedo.png (1024 × 1024)) and a normal map (mountain_rock_grey_normal.png (1024 × 1024)).


Works with built-in, URP, and HDRP. Works well with Unity's preview package 'Terrain Tools,' which provides more brush control for further dynamic use.


Brushes were specifically designed, curated, and tested for and through the 'Raise or Lower Terrain' use. They are compatible with terrain stamp use, along with every other type of brush use, found in the built-in Terrain Editor or Unity’s 'Terrain Tools' preview package extension. Deviating use types have not been tested.


Unity 'Terrain Tools' preview package is highly recommended and is used in the preview and example media above.


For instructional information: https://darkmattermagic.com/fins-spines/

For more Unity Assets: https://darkmattermagic.com

Technical details
  • 16 terrain brush masks
  • 16 png sources (1024 × 1024 heightmaps)
  • Example Scene
  • Example Terrain
  • Terrain Layer (layer_mountain_rock_grey.terrainlayer)
    • mountain_rock_grey_albedo.png (1024 × 1024)
    • mountain_rock_grey_normal.png (1024 × 1024)
  • Instructional ReadMe.pdf

Fins & Spines: Landform Terrain Brushes

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