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Simplifies 2D parallax setup. Easily configure layer depth, speed, and sorting order with vertical or horizontal scrolling support. Ideal for dynamic backgrounds.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.35f1
Compatible
Not compatible
Not compatible
Description

designed for developers who want to create dynamic 2D parallax effects with ease. By enhancing the Unity Inspector for the DirectionalParallaxController component, this editor simplifies the setup and management of multi-layered backgrounds with customizable depth, speed, and positioning.

With its user-friendly interface, the editor allows you to precisely configure each layer’s Transform for initial placement, adjust Parallax Intensity to control relative movement speed, and define both Z Position and Sorting Order for layered depth and render order. It also features a Vertical Parallax toggle, enabling easy switching between horizontal and vertical scrolling effects to fit a variety of game styles.


Key Features

  • Layer Management: Easily add, remove, and reorder layers, ensuring an organized workflow. Each layer’s settings, from parallax speed to Z-depth, can be adjusted individually for cohesive multi-layer backgrounds.
  • Vertical and Horizontal Parallax Modes: Quickly toggle between vertical and horizontal parallax scrolling, ideal for diverse game environments, including side-scrollers, top-down views, or infinite runners.
  • Flexible Customization: Each layer’s Transform, parallax speed, Z-depth, and sorting can be customized independently to create unique, visually engaging 2D backgrounds.

Common Use Cases

  1. Platformers and Side-Scrollers: The editor provides horizontal parallax scrolling to simulate depth in side-scrolling games, where background elements move at different speeds to enhance the visual experience.
  2. Infinite Runners: Easily set up horizontally scrolling layers that loop infinitely, giving players a smooth, endless background without noticeable gaps.
  3. Top-Down Games: By enabling vertical parallax, developers can create scrolling layers that simulate a layered environment, ideal for top-down or aerial games.
  4. Cinematic Cutscenes: Adjust background layers for storytelling scenes, adding depth to 2D cutscenes where camera panning is used.

Enhance Your 2D Games

Built with usability and flexibility in mind, the DirectionalParallaxControllerEditor enables developers to manage layered backgrounds with ease, ensuring smooth workflows and empowering creative visual storytelling. With comprehensive parallax customization, it’s an essential tool for 2D game developers looking to bring scenes to life with immersive, layered backgrounds.

For additional support, contact: support@golemkin.com

Technical details

Key Features

  • Layer Management: Easily add, remove, and reorder layers, ensuring an organized workflow. Each layer’s settings, from parallax speed to Z-depth, can be adjusted individually for cohesive multi-layer backgrounds.
  • Vertical and Horizontal Parallax Modes: Quickly toggle between vertical and horizontal parallax scrolling, ideal for diverse game environments, including side-scrollers, top-down views, or infinite runners.
  • Flexible Customization: Each layer’s Transform, parallax speed, Z-depth, and sorting can be customized independently to create unique, visually engaging 2D backgrounds.

Common Use Cases

  1. Platformers and Side-Scrollers: The editor provides horizontal parallax scrolling to simulate depth in side-scrolling games, where background elements move at different speeds to enhance the visual experience.
  2. Infinite Runners: Easily set up horizontally scrolling layers that loop infinitely, giving players a smooth, endless background without noticeable gaps.
  3. Top-Down Games: By enabling vertical parallax, developers can create scrolling layers that simulate a layered environment, ideal for top-down or aerial games.
  4. Cinematic Cutscenes: Adjust background layers for storytelling scenes, adding depth to 2D cutscenes where camera panning is used.
Created with AI

documentation is mocked out using grok and is then fine tuned by the end developer, mostly to ensure proper grammar and english is utilized

Parallax | Dynamic Foreground/Background Framework

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License type
File size
45.0 MB
Latest version
1.0
Latest release date
Nov 13, 2024
Original Unity version
2022.3.35
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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Parallax | Dynamic Foreground/Background Framework
$7.99