Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.32f1 | Compatible | Compatible | Not compatible |
Due to differences in editor rendering between Unity versions, some versions of Unity are incompatible with the sprite converter. Ideally, use a 2020 version. Output sprites and the included PixelLight shader are usable in any version of Unity, and are compatible with both built-in and URP render pipelines!
You can find all Unity Editor versions here: https://unity.com/releases/editor/archive
Why use it:
Frame-by-frame pixel-art animation si HARD. Spending entire days animating simple characters with short animations is common.
BoneToPix provides a streamlined alternative to traditional frame-by-frame pixel-art animation, enabling you to effortlessly create dynamically lit pixel-art animations in a fraction of the time. With BoneToPix, you can easily convert your simple 3D models and animations into captivating sprite animations with just a single click.
Features:
⭐Clean Results With A Single Click
💡 Automatic Generation of Normal Maps for Dynamic Lighting
🎨 Auto-Generate A Palette, Or Apply A Hand-Made One
🌈 Includes The Palette Editor Asset - Edit Sprite Palettes On The Fly, Even During Animations. Includes Palette Mapping & Palette Reducing Modes
👾 Customizable Toon Shader With Dithering Support
⭕ Configurable Unlity Outlines, in Any Color
✨ Magically Generates Animation Clips, An Animator & A Material Based On Your Preferences
🖼️ Convert Single-Frames Of Multiple Objects At The Same Time, Creating Complete Environments
📐 Support for Any Output Size & Resolution
🧪 Customizable & Tweakable
🥧 Options To Bake Lighting Directly Into Albedo Texture
💾 Full Source Code Included
✔️ Output Sprites & Shader Compatible With URP And Built-In Render Pipelines
BoneToPix - 3D & Bone Animation To Pixel-Art Converter
