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RTS Building Placement System is a powerful system for providing many functionalities for implementing complete placement system in strategy and tower defense games using Unity engine.Comes with many features that are useful for your game and easy to customize.
Does not rely on any external package.
Works with Unity versions 5.3.1 and up.
Platforms: PC and mobile
Built to be easily integrated into any game and to be extended and customized.
Works with both Perspective and Orthographic cameras.
Can work with Unity UI (uGUI) system and NGUI.
Features:
-Buildings highlighting
-Terrain slope detection
-Construction progress bar
-Construction prefabs to simulate building progress.
-Drag and drop placement.
-Selected building rotation.
-Grid snapping support. And more.
*A demo scene is included. Also a UI slider and two 3D models with their prefabs configured so that you can quickly try the system.
There is also a manual that you can read to fully understand the system and how it works.
Full source code included and well commented.
Visit the website here for more information.
RTS Building Placement System
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