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Upgrade your looping textures by removing ugly patterns from your game!Create infinite random Textures, that will never repeat!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.2.2f1 | Compatible | Not compatible | Not compatible |
설명
This shader scatters a single texture in so many various ways, that it will never repeat itself. Remove looping patterns from your game and play around with the different options!
There is one Unlit Version of the shader, that is optimized for 2D and a Lit Version for 3D, that supports Albedo and Normal Scattering with the according lighting calculations.
You can either choose a chaotic Voronoi cell shape, a regular grid shape or anything in between!
Also the shader can be used to generate other nice looking infinite random textures.
A property manual for the shader is included.
Repetition Remove Shader
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파일 크기
35.2 MB
최신 버전
1.1
최신 릴리스 날짜
2021년 3월 26일
원본 Unity 버전
2020.2.2
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