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Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.58f1 | Compatible | Compatible | Compatible |
๐ Entities Wheel Collider:
- Physics assets are Render Pipeline independent.
- Doesn't support GameObjects, Entities Only!
- Settings can be managed through the Preferences menu.
๐ฆ Sample Demo Package:
- Compatible with all Render Pipelines.
- Render pipelines are detected automatically & corresponding packages can be imported while or after setting up your project.
Wheel Collider for Entities (EWC) is the first wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with a performant code that supports more than 1000+ wheel instances per scene or vehicle.
๐ฆ Demo | ๐ Documentation | ๐ Website | ๐ฌ Discord | ๐ฃ๏ธ Facebook | ๐ฝ๏ธ Youtube | ๐ฉ Contact
Check out the Multiversal Vehicle Controller for a complete vehicle system for GameObjects.
๐ Features:
โ Open-Source Code
-----------------------------------
โ Camber, Toe, and Caster support.
โ Pacejka friction model.
โ Unity Physics Materials interaction.
โ Ultimate performance.
โ Raycast physics.
โ Realistic and accurate simulation.
โ Straight forward API.
โ Easy to set up.
โ Highly customizable.
โ ๏ธ Third Party Notices:
This asset contains third-party components governed by the licenses indicated below:
Randomation Vehicle Physics
- Source: https://github.com/JustInvoke/Randomation-Vehicle-Physics
- Author: JustInvoke (https://github.com/JustInvoke)
- License: MIT License (https://github.com/JustInvoke/Randomation-Vehicle-Physics/blob/master/LICENSE)
- Usage: 3D models from this package are used in Wheel Collider for Entities
The MIT License text for Randomation Vehicle Physics:
```
MIT License
Copyright (c) 2020 Justin Couch
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
Unity Documentation Images
- Source: Unity's official documentation
- Usage: Some documentation images are used for educational purposes only
- These images are the property of Unity Technologies and used under fair use for educational purposes
All other elements of this asset are ยฉ 2025 BxB Studio and governed by the Unity Asset Store EULA.
Wheel Collider for Entities - Pacejka Physics for ECS & DOTS
