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Traversal Pro is a sandbox-style, physics-based character controller that’s super easy to get working. Just right click in the Hierarchy, select "Traversal Pro / Third Person Player" and you’re done!
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
6000.0.23f1
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其他兼容性信息

Traversal Pro is compatible with all render pipelines.​ Please note, however, that the Playground sample scene is built with URP.

描述

Traversal Pro characters are upright capsule colliders with dynamic rigidbodies. Movement is completely physics-force-based so the character is not snapped or teleported to the ground each frame. This means its easy to add whatever physics forces you need for gameplay and a Traversal Pro character will react accordingly without any additional setup.


Any Rigidbodies in the scene, whether dynamic or kinematic, can act as platforms for Traversal Pro characters. When those objects move or rotate, characters on top of them will move and rotate automatically without any extra setup.


Features in Traversal Pro are implemented as individual components. They're not implemented in one large, complex script. So, if you don’t need a particular feature then you can just remove that component. Also, dependencies between Traversal Pro components are mostly referenced via interfaces rather than concrete classes. This means you can easily swap out most Traversal Pro components with custom classes that implement the same interface.


To add a Traversal Pro player controller to your scene, simply right click in the Hierarchy window and select Traversal Pro / Third Person Player (or First Person Player). Keyboard, mouse, and Gamepad work out of the box!


Be sure to check out the fun Playground sample scene found under Package Manager > Traversal Pro > Samples. And come join the Discord server here https://discord.gg/Rkk5UzAXTr

技术细节

Features

  • Run
  • Jump (with custom grace times/coyote time)
  • Sprint (with camera field-of-view effect)
  • Air Control
  • Smoothly run up stairs without teleporting each step
  • Custom max slope
  • Slide down steep slopes
  • Realistic free-fall air resistance (quadratic drag)
  • Custom free fall terminal velocity
  • Custom gravity scaling per character/object
  • Optionally, camera rotates with ground rotation
  • Camera smooth-damping works even during free fall
  • Smooth character mesh rotation independent of camera rotation
  • Character mesh rotates with ground rotation
  • Procedural lean animation (leaning into turns when running)
  • Required free packages (automatically installs with Traversal Pro)
    • Input System
    • Cinemachine 3
  • Playground sample scene (URP only)
    • First Person/Third Person perspective switching setup
    • Pause Menu
    • Gravity lift
    • Dynamic Train
    • Dynamic floating building
    • Dynamic suspended plank bridges
    • Bumpy terrain
    • High-res ground textures
    • Custom made high poly tree with LODs
    • Foliage assets (from Unity Viking Village)
    • Foliage wind shader graph
    • Beautiful skybox
    • Post processing
    • "Gray boxing" prefabs with grid material usable in any scene

Traversal Pro: Physics-based Character Controller

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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
351.1 MB
最新版本
0.1.12
最新发布日期
2025年3月12日
原始 Unity 版本
6000.0.23
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