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A simple and customizable car controller for your racing game! It includes support for mobile games too.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.14f1
Compatible
Not compatible
Not compatible
Additional compatibility information

This asset is currently compatible only with Built-in Render Pipeline, but materials are the Unity standard ones so they can be easily changed to any other scriptable Render Pipeline (URP, HDRP, etc).

Description

This car controller allows the user to simulate an arcade car controller. The main features are:

  • A low-poly car model.
  • Skidmarks.
  • Engine sound and skidmark sound.
  • Smoke particle systems.
  • max speed selection (front and rear).
  • Various props: street modules, barriers, cones, street lights, cargo containers.
  • Scripts for the car controller, camera switch, car sounds and lights.
  • Mobile support.
  • Additional wheel models, with lower tris count (for mobile use).

This car controller is designed to be easily scaled and customizable to your needs. From the inspector, you can adjust the main features of the controller scripts.


Moreover, to make the car model as customizable as possible, the mesh is subdivided into submeshes: this mean that any part of the car has a specific material and you can easily change it as you like.


All the scripts included in this asset are commented and easy to be read and customize. To learn more about how they work, please read the documentation.


Documentation: PolyStang - Car Controller.docx


Attention: this asset uses Built-in materials, post-processing, text mesh pro and the cinemachine. Get sure to install the post-processing, text mesh pro and cinemachine packages through the Package Manager.


-----------------

Future goals are to:

  • increase the graphic perfomance of the models (e.g. with LODs).
  • solve eventual bugs.
  • URP and HDRP support.

-----------------

Please, consider joining the discord channel (https://discord.com/invite/6e2jkehwjc) to help me with bugs or suggest features for future updates!

Technical details

Car + 4 wheels (tire + rim), total: tris 18772, verts 30435

Car model:

  • Tris count: 5436.
  • Verts count: 8675.

Wheel tire model:

  • Tris count: 896.
  • Verts count: 1536.

Wheel rim model:

  • Tris count: 2438.
  • Verts count: 3904.

Props:

  • Barrier: tris 116, verts 138.
  • Carrier: tris 964, verts 1466.
  • Cone: tris 140, verts 232.

Street modules:

  • Sideway: 12 tris, 24 verts.
  • others: 332-422 tris, 334-377 verts.

Streetlights:

  • normal light: 80 tris, 124 verts.
  • dubble light: 92 tris, 148 verts.

Extra wheels:

  • wheel 1: 732 tris, 1069 verts.
  • wheel 2: 252 tris, 270 verts.

PolyStang CC

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FREE
License type
File size
4.9 MB
Latest version
1.1
Latest release date
Apr 5, 2024
Original Unity version
2022.3.14
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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