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This asset renderers an accurate physics prediction of moving objects using the default Unity Physics System.
It can be used to freeze all rigidbodies in the scene and draw prediction frames for multiple iterations of time frames and unfreeze it again to make the Physics behave like usual. The prediction also works, while the Physics are running.

The prediction features:
- Ghost frames (3D object shapes, that look exactly like the object, that should be previewed, but with lower opacity)
- 3D lines of the path, the object will fly along

You can adjust multiple values, like for example the number of ghost frame iterations or the physics time step, those iterations are rendered with.

It works with all kinds of meshes and collision or trigger tests, the default Physics system also uses. it can also be used with custom Physics Materials and all other physics settings.
There is an example scene, to show you the usage of the few predefined functions, that are really easy to handle.

Physics Prediction 3D

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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
1.9 MB
最新版本
1.0
最新发布日期
2017年8月10日
原始 Unity 版本
2017.1.0
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11000+款5星资源
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8.5万+用户参与评分
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10万+社区成员鼎力支持
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$4.99