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Add Physics Draw 2D to your project and enjoy creating games with 2D drawing mechanics, where the drawn lines have Rigidbody2D and a PolygonCollider2D.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.5f1 | Compatible | Not compatible | Not compatible |
설명
The Physics Draw 2D is a simple system to boost your project with a 2D drawing mechanic, where each drawing works with the physics engine by having Rigidbody 2D and a Polygon Collider 2D.
The system is an upgrade from "2D Physics Draw with Collider". It can be added to any 2D game project and be configured to fit the game with simple configurations of the drawing template and the general settings.
Technical details
Physics Draw 2D
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
590.9 KB
최신 버전
5.1.1
최신 릴리스 날짜
2022년 9월 14일
원본 Unity 버전
2021.3.5
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